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Just cause 2 multiplayer server
Just cause 2 multiplayer server










just cause 2 multiplayer server

The Just Cause 2 Multiplayer mod came out at the end of 2013 with the noble aim of bringing multiplayer to the slapstick open-world of Just Cause 2 (the very same open-world Christian Donlan was praising just yesterday). "For everyone else," the team added, "don't fret we'll have the final version out for your enjoyment once we've worked out all the kinks." "If you don't know how to switch to the branch, we advise you wait for the official release." If you do switch, you won't be able to use servers running mod version 0.1.5. "Do not switch to this branch unless you are willing to actively help find issues and prepare your scripts for the release," the team warned. If you want to help test version 0.2 before it's generally released, opt in to the public beta branch on Steam's Betas tab. There's a full list of changes on that website. It sounds like there's been a lot of work done to improving server and client communication and performance too. Examples of usable scripts on the mod's website include those for the wingsuit, for companions, for claymore mines and more. New features include being able to script NPC characters and render inside the world. The update, version 0.2, is in public beta and adds new features as well as fixes a lot of bugs. The popular Just Cause 2 Multiplayer mod has received a significant update, overhauling the main menu, adding Steam Achievements and a lot more.












Just cause 2 multiplayer server